

It is by no means perfect, and there may be several errors throughout the document that might need correction (after all, I haven't had a chance to test every single one of the 80 different Legacies).įrom the Savage Coast Campaign Book Part 2: Player CharactersĬopyright (c) 1996 TSR, Inc. Here you will find the rules we created for Legacies, Afflictions, and other related aspects of the Savage Coast game world. This document was written from the original Savage Coast documents posted on the Wizards of the Coast website, and changes were made as needed to bring the balance and order from the Savage Coast to the 3rd Edition game world. When we decided to adopt the 3rd Edition Rules system for our gaming sessions (largely because of the new character classes and feats), we ran into an interesting problem with game balance. The Savage Coast was one of the most original campaign settings ever created for the Dungeons & Dragons game, and my gaming group greatly enjoyed the swashbuckling, European-style adventuring in a cursed paradise. Atlas Rules Resources Adventures Stories FAQ Search Links
